Jan 09, 2012, 02:45 PM // 14:45
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#1
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Furnace Stoker
Join Date: Aug 2008
Location: Ign: Miniature Julia
Guild: Teh Academy[PhD]
Profession: W/
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Mist form & Burning Spirit
Water Magic @ 16
Energy Storage @ highest possible, 15?
Burning Spirit costs 10 Energy.
at 16 Water Magic the % converted into healing is 263%.
10+263% = 26.3 heal (26)
Not the biggest heal, but no recharge & very fast casting time.
I havent counted the math on the loss on energy, but you loose around 2~ energy per cast, but with a high Estorage you can spam BS for a very long time, and the battle shouldent last so long that the energy turns into a problem.
optional water hex+ Glowing Gaze will cover any energy problems should you run into any.
Thoughts?
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Jan 09, 2012, 03:26 PM // 15:26
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#2
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Frost Gate Guardian
Join Date: Apr 2008
Location: Europe
Profession: Me/
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Uh, what I did yesterday was run the following: MSpammer
Another Ele ran a build with Elemental Attunement, which I borrowed and borrowed whenever AM recharged.
I was in a team with two other people, another ele and a ranger, both with their heroes. We did Urgoz in HM, the only healers were me and an UA monk. I don't really have screen shots of the run because well, it was just for fun. But EA and FA is definitely enough to keep spamming BS(no pun intended) constantly.
Upside of this variant is you're a very reliant party healer that can pump out a constant partywide regen. The downside is that you need a second ele with a EA, obviously.
edit: cause I'm stupid and put in the wrong glyph. It was just an insurance anyway.
Last edited by asb; Jan 09, 2012 at 03:45 PM // 15:45..
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Jan 09, 2012, 04:03 PM // 16:03
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#3
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Jungle Guide
Join Date: Nov 2005
Guild: WTB: q8 bows
Profession: R/N
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http://www.guildwarsguru.com/forum/s...7&postcount=23
I think that post by me sums up one of the better options if you have 2 ele players. I think using mimic on ER or Elemental Attunement is the easiest way to spam for sufficient healing without having a weaker bar just to make use of an elite.
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Jan 09, 2012, 11:01 PM // 23:01
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#4
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Jungle Guide
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The only reason to use mistform would be for a support character, using water snares/hexes (blurred vision, rust). Better left to a hero and be more useful for damage yourself.
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Jan 10, 2012, 02:39 AM // 02:39
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#5
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Desert Nomad
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Or just run AoD derv and get 40 HP/s.
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Jan 10, 2012, 04:32 AM // 04:32
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#6
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Desert Nomad
Join Date: Sep 2007
Location: Northeastern Ohio
Guild: LaZy
Profession: P/W
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Quote:
Originally Posted by Kunder
Or just run AoD derv and get 40 HP/s.
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That number just seems wrong. Even if you're filling your bar with enchantments and Pious, you still couldn't trigger it fast enough to get that number
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Jan 10, 2012, 04:43 AM // 04:43
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#7
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Desert Nomad
Join Date: May 2006
Profession: N/
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Wrong or not, the AoD Derv still pumps out equal (or better) healing while also bringing stronger damage and utility to the table. It's also more stable (can't strip AoD).
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Jan 10, 2012, 05:56 AM // 05:56
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#8
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Desert Nomad
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Quote:
Originally Posted by Axel Zinfandel
That number just seems wrong. Even if you're filling your bar with enchantments and Pious, you still couldn't trigger it fast enough to get that number
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Staggering Force
Pious Assault
Sand Shards
Fleeting Stability
Whirling Charge
Lyssa's Haste
Meditation
Avatar of Dwayna
Scythe Mastery : 8 + 1
Wind Prayers: 9 + 1 (optimally +4 temp to maintain Lyssa indefinitely)
Earth Prayers: 9 + 1
Mysticism: 10 + 4
Is what I use for ~30-35 HP/s. The only one you need to manually end is Staggering Force, the others auto trigger from hitting things or just barely auto expire before recharging. Plus Staggering Force gives Cracked Armor, which makes Sand Shards absolutely baller and makes you a quite competent AoE damage dealer. You also have a 2 permanent speed boosts, knockdown protection, and hex immunity. I've tried to get friends together to try HM areas with 8x AoD dervs but people just don't seem interested
You can push it higher (45 HP/s is the best I've seen), but it means forgoing all damage, pushing 16 Mysticism, and taking extra flash enchants at 0 attribute just so they auto end.
Last edited by Kunder; Jan 10, 2012 at 06:12 AM // 06:12..
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Jan 10, 2012, 07:36 AM // 07:36
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#9
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Ascalonian Squire
Join Date: Jan 2012
Guild: Order of Dii
Profession: D/
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Quote:
Originally Posted by Kunder
Staggering Force
Pious Assault
Sand Shards
Fleeting Stability
Whirling Charge
Lyssa's Haste
Meditation
Avatar of Dwayna
Scythe Mastery : 8 + 1
Wind Prayers: 9 + 1 (optimally +4 temp to maintain Lyssa indefinitely)
Earth Prayers: 9 + 1
Mysticism: 10 + 4
Is what I use for ~30-35 HP/s. The only one you need to manually end is Staggering Force, the others auto trigger from hitting things or just barely auto expire before recharging. Plus Staggering Force gives Cracked Armor, which makes Sand Shards absolutely baller and makes you a quite competent AoE damage dealer. You also have a 2 permanent speed boosts, knockdown protection, and hex immunity. I've tried to get friends together to try HM areas with 8x AoD dervs but people just don't seem interested
You can push it higher (45 HP/s is the best I've seen), but it means forgoing all damage, pushing 16 Mysticism, and taking extra flash enchants at 0 attribute just so they auto end.
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Have you tried whether heroes can run this one correctly ?
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Jan 10, 2012, 10:29 AM // 10:29
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#10
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Unbridled Enthusiasm!
Join Date: Nov 2009
Location: EST
Guild: DPR
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Quote:
Originally Posted by Kunder
I've tried to get friends together to try HM areas with 8x AoD dervs but people just don't seem interested .
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Might try opening a thread in PuGs and grouping. I have done several 8 para runs that were formed via a thread there.
__________________
~"Serenity now.... Insanity later"~
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Jan 10, 2012, 02:54 PM // 14:54
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#11
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Forge Runner
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Why would you commit an entire character slot to something that gives 27 health per cast and does all of nothing else?
If you want the party healing, bring Healer's Boon and cast Heal Party.
If you want the defense, take the standard ER Prot template.
Mist Form is useless elite in PvE.
Last edited by Jeydra; Jan 10, 2012 at 03:05 PM // 15:05..
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Jan 10, 2012, 03:40 PM // 15:40
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#12
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Wilds Pathfinder
Join Date: May 2008
Profession: R/
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Quote:
Originally Posted by Jeydra
Why would you commit an entire character slot to something that gives 27 health per cast and does all of nothing else?
If you want the party healing, bring Healer's Boon and cast Heal Party.
If you want the defense, take the standard ER Prot template.
Mist Form is useless elite in PvE.
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This.
Mist Form + Burning Speed is a one-trick-pony. AoD at least is able to be a frontline attacker.
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Jan 10, 2012, 04:07 PM // 16:07
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#13
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Wilds Pathfinder
Join Date: Jun 2006
Location: Way to Cold at Home:Illnois and School:Iowa.
Guild: We Trip Hard On [AcID]
Profession: N/
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Burning speed might not be the spell needed to to work with Mist Form for party healing. plenty other options. Why not put like Lava Burst or something like that.
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Jan 10, 2012, 09:34 PM // 21:34
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#14
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Desert Nomad
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Their are 2 options.
Option A: A full on healer.
Option B: A "normal" ele build the does other things well, with a bit of supplementary healing on top as a bonus.
Option A doesn't work because you would need to be spamming 15e/25e spells every second to output worthwhile healing. Even if you could find the skills to do that, you would be doing it without your elite providing any energy management, meaning you can do it for all of 5 seconds before running dry.
Option B can't be so easily ruled out, but the only (PvE-wise) worthwhile skill in Water Magic is Shatterstone, which you won't be able to use. So you end up needing to take a whole other attribute just to try and preform, and even then the number of useful non-elite skills can be counted on one hand. They are also surely are hard to spam without powerful energy management. Eles just can't get away with using their elite for something that isn't high damage/effect or energy management, because they need to cover both of those and non-elites can only barely accomplish them.
Quote:
Originally Posted by Viti Ligo
Have you tried whether heroes can run this one correctly ?
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They don't horribly mess it up, but it is very suboptimal in both healing (they don't spam flash enchants enough) and damage (not stripping staggering force, at worst using it on sand shards). It could certainly be modified into a more hero-effective build though.
Last edited by Kunder; Jan 10, 2012 at 09:53 PM // 21:53..
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Jan 11, 2012, 07:53 PM // 19:53
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#15
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Desert Nomad
Join Date: Sep 2007
Location: Northeastern Ohio
Guild: LaZy
Profession: P/W
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To be honest, despite earlier comment I do tend to agree that using an entire bar for this is a bit much.
My first thought however was having multiple mist form eles using Rodgort's Invocation or Lightning Hammer, or a bunch of SF eles mimicing Mist Form.
At least in those cases you would be contributing damage and healing
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